Baby Steps Game Review

The gaming arena has expanded its horizons, and now even niche games like QWOP have found their place in open-world renditions. Baby Steps is not just another game; it’s an experience that takes players on a novel ride. Crafted by Gabe Cuzzillo, Maxi Boch, and Bennett Foddy, and published by Devolver Digital, Baby Steps offers players a unique journey filled with clumsy adventures.

Gameplay and Mechanics

In Baby Steps, players take on the role of Nate, a 35-year-old individual who has mysteriously been transported from his monotonous life into a sprawling wilderness, reminiscent of Narnia but tailored for grown-ups. With aspirations to scale a mountain and potentially return home, players must guide Nate through his awkward escapades. 

The game recommends a controller for the best experience, urging players to find balance as they navigate this rough terrain. Nate’s movements are controlled through a sensitive mechanism: using triggers to lift his feet and sticks to move them. Despite the control provided, Nate remains awkward, not unlike a moose on slippery ice. His barefoot journey is further complicated as he consistently refuses help, even spurning a map from an amiable Australian hiker.

The Challenge Is Real

Baby Steps challenges the conventional gaming spirit, humorously critiquing the trope of gaming as an ultimate test of skill. Gamers familiar with boasting their triumphs will find a humorous reflection in Nate’s struggles. The protagonist’s endless tumbles and brown onesie serve as a reminder of how games can turn into lighthearted critiques of masculinity and decision-making in complex scenarios.

Engaging Obstacles and Side Quests

For those seeking more than just the climb, there are extra trials along the way. Hats perched on improbable peaks, and lost objects that need returning, add layers to the gameplay. Yet every misstep risks losing the collected items, as the task of retrieving them can lead to further misadventures. The game’s design sometimes allows for multiple paths to success, though not all are evident or easy, adding a wrinkle of unpredictability.

Navigating Choices and Finding Paths

This game differs from traditional titles by offering multiple potential paths and outcomes. Players might face crossroads where choices are not immediately clear about which path to take, resulting in retries and tactical thinking. Players often divert from challenging routes only to find upon return that these were the easiest options all along.

The Humour Behind the Façade

Despite its potential frustrations, Baby Steps succeeds in creating a comedic experience. Nate’s journey, filled with humorous setbacks, keeps players entertained while the physics-based gags and snappy dialogues keep the momentum. Even if the novelty of the mishaps diminishes over time, the character’s dialogue remains engaging, filling the space the physical comedy leaves.

A Break from the Norm

Game satire is sometimes difficult to pull off without compromising the subject it is targeting. Yet, Baby Steps manages to maintain the appeal of other games while providing a refreshing breather from traditional gameplay experiences. After Nate’s misadventures, returning to conventional games feels invigorating, and Baby Steps’ unique charm remains.

Conclusion

Baby Steps is more than just an open-world game; it offers a satirical glimpse into gaming culture and expectations. It serves as a reminder of the unpredictability and humour within self-imposed challenges. Offering a Sisyphean test of perseverance, players might find newfound appreciation for simpler gaming mechanics after conquering its humorous yet arduous terrain.