Exciting news for fans of Battlefield 6 and REDSEC as EA and Battlefield Studios unveil the comprehensive patch notes for the upcoming update 1.1.1.5. This update promises to enhance the gaming experience with a series of quality-of-life improvements for weapons and vehicles, while finally addressing the notorious sledgehammer Recon drone glitch that has been a talking point among players.
Today, the team detailed the changes set to arrive in this latest update, offering a glimpse into the adjustments in weapon accuracy, vehicle countermeasures, and other bug fixes. The rollout for update 1.1.1.5 is scheduled for tomorrow, November 11, at 1 a.m. PT / 4 a.m. ET.
Fixing the Infamous Drone Glitch
A major highlight of this update is the fix for the infamous drone glitch in Battlefield 6. This peculiar bug allowed players to stand on a friendly XFGM-6D Recon drone, strike it with a sledgehammer, and ascend to unreachable heights. Initially seen as a humorous exploit, it soon became a competitive advantage, which the developers have now resolved.
However, the sledgehammer drone glitch isn’t the only focus of update 1.1.1.5. The update aims to improve how vehicles operate, with fixes ensuring countermeasures like flares provide more reliable protection against lock-guided missiles. Players will also notice more accurate vehicle spawns in Breakthrough and Conquest modes.
Enhancing Battlefield Experience
Beyond these fixes, the update also targets infantry gameplay, reducing weapon dispersion when aiming down sights after sprinting. These adjustments, alongside other player movement and shooting improvements, aim to deliver a smoother and more precise combat experience.
Since its launch on October 10 for PC, PlayStation 5, and Xbox Series X | S, Battlefield 6 has seen numerous updates, reflecting the developers’ commitment to addressing community feedback and enhancing the game’s experience. Highlights include a recent overhaul of progression challenges and adjustments to controversial in-game aesthetics.
As the community eagerly awaits the implementation of update 1.1.1.5, discussions continue around community-driven map measurements and fan-made Portal Conquest maps. Stay tuned for player reactions and further insights into these exciting developments.
You can see the full patch notes below.
Battlefield 6 Update 1.1.1.5 Patch Notes:
We’re rolling out a Quality of Life update on 11 November at 09:00 UTC, bringing refinements to vehicle countermeasure reliability, weapon accuracy, Battle Royale match flow, and overall gameplay stability.
Major Updates for 1.1.1.5:
- Fixed an exploit allowing players to ascend and access unintended areas when standing on a XFGM-6D Recon Drone by hitting it with the Sledgehammer.
- Fixed an issue where Lock-Guided Missiles did not get countered as expected when met with enemy countermeasures such as flares.
- Fixed an issue where vehicles did not spawn correctly in Breakthrough and Conquest.
- Fixed multiple Battle Royale issues affecting match flow, squad revives, and End of Round transitions.
- Addressed progression, audio, and UI issues, improving overall clarity, reliability, and immersion.
CHANGELOG
PLAYER:
- Fixed an issue where dispersion would be higher than intended when going from sprint to firing in ADS.
- Fixed an issue where dispersion would incorrectly scale with movement speed and always assume the player is moving at maximum movement speed for the stance.
- Tuned landing animation to reduce excessive camera and weapon movement when aiming down sights, improving visual stability during and after landing. This update also resolves instances where the ADS aim could be displaced when sliding.
VEHICLES:
- Fixed an issue where Lock-Guided Missiles did not get countered as expected when met with enemy countermeasures such as flares.
GADGETS:
- Fixed an exploit allowing players to ascend and access unintended areas when standing on the XFGM-6D Recon Drone by hitting it with the Sledgehammer.
MAPS & MODES:
- Fixed an issue where vehicles did not spawn correctly in Breakthrough and Conquest.
- Fixed an issue where matches sometimes would start with all sectors and objectives active at the same time.
- Fixed an issue in Strikepoint on Siege of Cairo where destruction did not reset at halftime.
UI & HUD:
- Fixed an issue in Vehicle Customisation locked Anti-Air Vehicle presets did not display their unlock criteria as intended.
PROGRESSION:
- Fixed an issue where the shotgun weapon challenge “Kill 5 Enemies With a Shotgun Without Reloading” did not complete properly.
- Fixed an issue where progress for the “Engineer Specialist 3” Assignment did not save correctly.
PORTAL:
- Fixed an issue where “SpawnLoot” would not spawn Ammo or Armor.
- Fixed an issue where players with community creations privileges set to Block could still access user-generated Community Experiences when the party leader hosted a match.
AUDIO:
- Fixed an issue where activating the BF PRO Radio Channel through the Commorose did not play any sound.
REDSEC
PLAYER:
- Fixed an issue where Battle Royale (Quads) matches did not end after the last team was eliminated.
- Fixed an issue where being killed immediately after a mobile respawn completed could result in the squad being eliminated instead of reviving remaining teammates.
- Fixed an issue where players could become stuck in a top-down view of the map after redeploying.
- Fixed an issue where players retained their Second Chance after redeploying and did not transition to the End of Round screen after their next elimination.
UI & HUD:
- Fixed an issue where all squad members displayed the same highlighted stat on the Squad Placement screen.
PROGRESSION:
- Fixed an issue where the “Battle Royal Master Challenge 4” did not track progress correctly.