Counterplay Games Addresses Shutdown Rumors as Armatus Trailer Premieres Online Shooter

Counterplay Games Addresses Shutdown Rumors as Armatus Trailer Premieres Online

Earlier this year, Counterplay Games, known for the hit title Godfall, seemed to have quietly faded away. Yet, in a surprising twist, the studio has made a triumphant return with Armatus, an exciting new roguelite shooter set to launch on PC and consoles in 2026. The announcement came during the November 2025 Xbox Partner Preview, revealing a thrilling trailer filled with intense gameplay and cinematic flair that echoes the Godfall aesthetic.

A New Chapter for Counterplay Games

The unexpected revival of Counterplay Games has left fans eagerly anticipating Armatus, which will be available on PC, Nintendo Switch 2, PlayStation 5, and Xbox Series X | S. In an exclusive interview, Counterplay’s studio head and creative director Ming Zhang delved into Armatus’ development, its roguelike elements, and the studio’s journey through recent challenges. Watch the full interview below.

What can players expect from the first Armatus trailer?

Ming Zhang: The trailer showcases a mix of gameplay and cinematic moments from Armatus, our latest venture into visceral combat. Players will catch glimpses of abilities, enemies, and dynamic combat moves that define our game.

Exploring the World and Mechanics of Armatus

Armatus is set in a post-post-apocalyptic Paris, where the real world crumbles to unveil supernatural elements. This third-person roguelite shooter combines urban fantasy with gritty action, offering players both magic and firepower. The game’s unique setting, rich with gothic undertones, provides a perfect backdrop for supernatural and modern conflicts.

What inspired Paris as the game’s setting?

Zhang: Paris’ iconic architecture and gothic undertones embody the emotions and supernatural aspects we wanted to portray, seamlessly blending the real and fantastical worlds.

Can you elaborate on gameplay tools and mechanics?

Zhang: Players will utilize a combination of guns, melee weapons, and abilities. Our focus is on ‘creative expression through combat,’ allowing players to customize their kit and adapt their strategy with each run.

Building on Past Experiences

Counterplay Games has drawn on its previous work with Godfall to craft Armatus, particularly emphasizing dynamic combat and player agency. Despite earlier speculation about the studio’s closure, the team remained focused on delivering a memorable gaming experience.

How did feedback from Godfall influence Armatus?

Zhang: Fans appreciated Godfall’s dynamic combat and developer-player interaction. Armatus builds on this by transferring those principles to a shooter format, emphasizing customization and strategic gameplay choices.

Is Armatus solely a single-player experience?

Zhang: Yes, it is designed as a single-player game. However, we are still considering additional features during development.

Armatus promises a thrilling adventure filled with action, strategy, and heart-pounding combat within its unique urban fantasy setting. This game is a celebration of Counterplay’s dedication and creativity, offering players an engaging and immersive experience as they take on demonic foes.

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