death-stranding-reaches-20-million-players Horror/Survival

Death Stranding Reaches 20 Million Players as Kojima Reflects on Its Legacy

Just three months before the highly anticipated release of Death Stranding 2: On the Beach, Hideo Kojima and his studio Kojima Productions have revealed that the original Death Stranding has now been played by over 20 million people worldwide. This figure includes players across all platforms and represents a significant milestone for the title, which has steadily grown in popularity since its debut.

Though not necessarily indicative of exact sales figures—given its temporary availability for free via platforms like the Epic Games Store and inclusion in PC Game Pass—the player count reflects the game’s sustained relevance and growing fanbase.

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Kojima commented on the news with gratitude, stating that the number of players had now surpassed 20 million and that he was deeply thankful. He expressed joy that so many “Sams from around the world” were still making deliveries, emphasizing that they continued to help connect the world.

A Game Shaped by Its Time

The director took time to reflect on the game’s journey since its original release. He noted that Death Stranding launched on the PlayStation 4 in November 2019, only to be followed closely by the global COVID-19 pandemic. He highlighted how the title’s themes—focusing on isolation, solitude, and the human need for connection—resonated even more strongly in that unforeseen context.

Kojima recounted how the game rolled out on multiple platforms after its initial launch and acknowledged the remarkable achievement of reaching 20 million players, referring to them as “porters.” He concluded his message by saying that even after five years, the fact that many continue to play brings him the greatest happiness.

A Resonant Message of Connection

The game’s unique alignment with the early pandemic era only amplified its emotional impact. Death Stranding explored how modern society increasingly isolates individuals and highlighted the importance of maintaining meaningful human connections. This theme struck a chord during worldwide lockdowns and continues to resonate with players today.

Kojima’s social media presence is a testament to the game’s ongoing influence, as he frequently shares player stories and fan expressions of appreciation. The title has grown in stature over time, with many players and commentators now considering it a deeply misunderstood work that has aged gracefully.

Personal Reflection on Connection

During a recent panel at SXSW, Kojima touched on the game’s personal significance. Reflecting on his departure from Konami nearly a decade ago, he admitted feeling as though he had lost everything. However, he soon realized that he still had something vital: his connection to others. This experience, he explained, deeply influenced the game’s message and creative direction.

Kojima Productions also shared a post celebrating the milestone, acknowledging the contributions of the player community. The message thanked everyone who had built bridges, delivered cargo, and paved roads, and concluded with a symbolic “Like!” to all those who helped achieve this landmark moment.

Looking Ahead to the Sequel

Death Stranding 2: On the Beach is set for release on June 25 for PlayStation 5, with a PC version yet to be announced. Early previews suggest a bold, experimental sequel that pushes Kojima’s storytelling and design philosophy even further. Judging by the excitement surrounding the original’s continued success, anticipation for the sequel is running high.

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