Clair Obscur: Expedition 33 by Sandfall Interactive is an impressive turn-based RPG featuring traditional mechanics, along with some dynamic action-based gameplay mechanics. Players can dodge and parry attacks from foes and create damaging quick-time events (QTEs) to deal damage, thus creating a combat subsystem that feels both exciting and tactical. The fun gameplay loop allows you to dodge every attack from your enemy, making battles feel lively. For gamers who want to be the best of the best with this title, the trophy list requires a lot of time, patience and planning.
There are a total of 56 trophies up for grabs, which come in the form of one Platinum, two Gold, five Silver and 48 Bronze, it will take the user around 50-70 hours to achieve the ever-so-illustrious platinum trophy.
The difficulty level is rated moderate on a scale of 10, so it’s easy. Further, there are no online trophies to harvest. Hence, the game is purely offline. You can choose any difficulties or use any accessibility options, it does not inhibit trophy unlocks. Using the Auto QTE accessibility feature will lower your attack damage in exchange for some help. This won’t affect combat efficiency for a few trophies though. You can miss five trophies on your playthrough, Follow the Trail, Maelle, Connoisseur, Professional, and A Peculiar Encounter. Also, the Connoisseur trophy can falsely pop due to picking up a duplicate record — which offers a slight window for trophy hunters.
Peace At Last is the hardest trophy. It requires accuracy and skill to achieve. Players can get the platinum trophy in a single playthrough if they are careful with missables. Because there is no PS4 version, autopop or save transfer will not work. Upon completing the story, loading a save will place you at the last Expedition Flag before the last boss, with all areas available for cleanup. New Game+ is available. Your party’s level and upgrades will be retained. However, most collectible items relating to trophies will be reset. Thus, this option is not ideal to get trophies. That said, if you may have overlooked a missable trophy, this option may be useful. Players cannot manual save. However, the game has 21 rotating autosave slots. Players can force an autosave by selecting “Return to Title Screen” or by changing an outfit item in the menu.
This guide will show you everything missable and some tips to get the platinum trophy easier. No matter if you’re an experienced trophy hunter or a casual gamer, our guide will help you in smoothly unlocking each and every single trophy in Clair Obscur Expedition 33.

Step-by-Step Roadmap to Platinum
Step 1: Mastering the Prologue
The Prologue functions as the opening act of Clair Obscur: Expedition 33 and will teach the basics of combat, including turn-based attacks, dodging, parrying and QTEs. It also starts the story threads. It is essential to do this section properly as it contains 2 missable items that will lock you out of the trophies if you neglect them. To avoid complications I recommend following a detailed collectible guide. The game itself does not come equipped with a region-specific collectible tracker, making it hard to figure out which ones you are missing.
In the Prologue, one of the most important items in the game is the Old Key. You’ll need the Old Key to unlock the Follow the Trail trophy. The Follow the Trail trophy is linked to collecting all the Journals in the game.
You must get this item before leaving the second area of the Prologue. If you miss it, the Journal won’t be available later. As a result, you must restart your playthrough or get the trophy through New Game+. The missables in the collectible guide are stated here to prevent you from missing them. In addition to the Old Key, the prologue features the Mime Encounter, which relates to yet another missable trophy, further exposed in the missables section below. Tips on the trophy journey can be small hints. If you have a collectible guide, don’t miss the first five collectible items that players will find.
Step 2: Navigating Acts 1 and 2
The game’s main storyline and nearly half of the side areas will be done in Acts 1 and 2. While these acts do have story progression or side quests or collectibles to gather, they also have a missable interaction and a chance to get a key trophy. The Acts build upon the mechanics established in the Prologue, giving you further opportunity to practice dodging, parrying, and QTEs to be better in combat. You can find even more collectibles in the side areas. They’re usually tied to story background, music, and character skills. These are all worth trophies.
You can get a Record from Missable Camp Interaction: Enter the tent when you see the interaction between Verso and Maelle. Any player wishing to progress beyond Act 2 must participate in this optional scene as it may not be possible later on. Likewise, for players going after the Professional trophy for defeating a boss with zero damage, they can attempt the Chromatic Lancelier in Spring Meadows early on. Although it technically can be fought during normal progression, it’s much easier to fight this optional boss during endgame cleanup when your party is stronger. To earn the Professional trophy, skipping the boss for later would help. However, it is possible to achieve it on other bosses if players wish to do this early.
Keep an eye on Nevron’s Quests which first came into play in Act 1. The Aiding the Enemy trophy is tied to quests where players interact with white Nevrons and fulfill their requests. Once players finish the quests for Nevrons, they should avoid killing them, except for one in Act 3, to receive a better reward at the end. The acts require attention to missables and sometimes smart decision-making to enhance the trophy run. Nonetheless, there is a lot of freedom to do this side content since they are all open and save are quite forgiving.

Step 3: Defeating Organize Act III and Cleaning Up After the Endgame
Act 3 is the final part of the story. In Act 3, you can access the whole world map. You can use your wings to go anywhere. This is the part of the game where the players can tie up any loose ends or finish side content. At this point in the game, you can miss an important interaction with Maelle that is tied to her relationship progression as well as a specific trophy. Players can either do everything during Act 3 or finish the story and load a save that puts them at the final Expedition Flag and ready to go to the final boss. This gives full access to the free areas for cleanup and is the best time to collect leftover items or complete the remaining objectives.
If you want to play the game again after completing it, New Game+ will be an option for you. New Game+ is not needed for the platinum unless you missed some trophies that do not unlock if you continue playing after finishing the game. To avoid wasting time you should collect everything you need for collectibles on your first playthrough since they reset in New Game+. The game automatically saves, using 21 different slots, so players can’t miss out on something. Players are welcome to force saves. Act 3 and the post-credits cleanup stage provides plenty of opportunity to finish the trophy list, provided you’ve used the collectible guide and not missed anything important along the way.
Missable Trophies: Critical Details
Prologue Missables
The Prologue has two parts either of which provides a confirmation dialogue to proceed. You need to look out for two missable items in each of those sections if you wish to earn trophies to get platinum.
In the first part of the area to the right of the stairs, the progression dialogue, there is an optional Mime enemy at the far end. In order to win the A Peculiar Encounter trophy, you must defeat this specific Mime. Later Mimes do not count. This battle gives a Record as a reward, although the duplicate will also be given to you later, allowing some degree of freedom for the Connoisseur trophy. If you miss this Mime, you will need to replay the Prologue in New Game+ or start a new save to earn the trophy. So try your best to initiate this encounter before progressing.
Old Key: The second part of the scene will take place in a Festival, where players will be able to interact with characters & trade tokens for prizes. Trading for Old Key is mandatory at the third stall on the left as this allows the player to unlock a Journal later in the game required for the Follow the Trail Trophy. You can’t get this trophy in this playthrough without the Old Key, as there is no other way to get it. After getting more tokens from this part, players will be able to trade for all items. Get the Old Key now so that players won’t get stuck.

Act 1 and 2 Missables
In Acts 1 and 2, you can miss out on a potential interaction and need to think ahead about a trophy. You also unlock Nevron Quests here that pay-off long-term.
After defeating the first Axon in Act 2, a scene becomes available where Verso and Maelle play the piano at the optional camp. In addition, it shows off the Lettre a Maelle Record. This exchange is crucial for the trophy the Connoisseur. The trophy may become unattainable after completing Act 2, so ensure to witness optional camp scenes to get this Record. If you missed the Connoisseur trophy, you can still earn it by getting any duplicate Record from the Prologue’s Mime or the final game (the trophy only asks for any 33 Records, not unique).
The Chromatic Lancelier Strategy is a boss that players will face in Spring Meadows, which is the first story area. This boss has more health and damage than other enemies, meaning he is technically tougher than other bosses. It is preferable to skip this boss for now and come back later during endgame cleanup, as beating this boss will make the Professional trophy easier to achieve. For more context, the Professional trophy requires players to defeat a boss without taking a hit. If the player defeats the Lancelier early, other chromatic enemies can fulfill the function too.
In act 1 during your gameplay, you’ll be offered quests from the white Nevrons that are required for the Aiding the Enemy trophy. After finishing a Nevron quest, players get a dialogue option to kill the Nevron. This option should be taken only once: During Act 3, a specific Nevron will request you to kill him. If you let all the other Nevrons live, you get a significant reward in the last Nevron quest. On the other hand, when you kill them, you’ll trigger a tougher boss fight with a lesser reward. If you manage these quests well, your trophy will be smoother with in-game rewards as well.

Act 3 Missable
The last missable trophy, which involves a relationship event with Maelle, takes place in Act 3.
Players can complete all interactions with party members after the start of Act 3, although only Maelle’s final interaction counts for a trophy. During the Level 7 meeting with her, players have the option to choose her option (Truth) or (Lie). To ensure you maximise her relationship level and unlock the Maelle Trophy and her level 3 Gradient attack, you must make sure to choose (Truth). If you choose “(Lie)”, you will not get the trophy or the attack. Players can reload an earlier autosave if they make the wrong choice to ensure they get the trophy.
Additional Tips for Trophy Success
With 21 slots available on a rotating autosave system, the game won’t require you to save manually. However, you might have to use them strategically. Players can make an autosave happen by using the “Return to Title Screen” option in the menu or by switching up an outfit item. This allows a number of safety nets when making important decisions like Maelle. The damage dealt by enemies increases with difficulty settings, along with a stricter dodge system and QTE timing. The core mechanics don’t change and neither does enemy health, so you can tailor the experience without worrying about trophies.
The New Game+ option keeps your party levels and upgrades, so you might want to use it to replay the story or to reach level 99. Most collectibles reset when you start New Game+ though, so it isn’t an efficient means of trophy cleanup unless you missed a missable. As there’s no PS4 version of the game, the players will have to complete all trophies on the PS5 version. With that, we mean to say that there is no autopop or save transfer option available due to these reasons. After the story, as long as you have followed the collectibles guide well, you will be able to platinum in one playthrough with minimal backtracking.
Conclusion
Clair Obscur: Expedition 33 is a rich, satisfying trophy quest game that packs in strategic bust-up combat, exploration and collectible management. As you will see in this guide, it will help players on any missable trophies. It will make the Peace At Last and Professional trophies easier. Ideally, you would like the platinum in about 50-70 hours of gaming time. With forgiving mechanics and exploration systems, the game is just right for those looking to earn its trophies. The subsequent roadmap and alerts for missable achievements make this even easier. Get ready for Expedition 33 platinum with My Lead Games.
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