Riot Games is set to revolutionize gameplay mechanics in League of Legends with the introduction of WASD movement controls. This new feature, anticipated as part of the 25.24 patch, will be launched on December 3rd, offering players a fresh way to navigate the game’s immersive landscapes.
The Advent of WASD Movement
The new WASD movement system, which has been available for testing on the Public Beta Environment (PBE), aims to provide an alternative to the traditional point-and-click control scheme. Initially, this feature will be accessible for most game modes, excluding ranked and normal draft games. Riot Games has confirmed that WASD movement will become available to all players, marking a significant shift in control options.
Testing for this feature began in the autumn, allowing developers to refine and debug before its official release. Riot Games is committed to maintaining balance between the new WASD controls and the existing point-and-click system to ensure a level playing field.
Developer Insights and Future Plans
Kellye Smith, a Software Engineer at Riot Games, shared insights into the continuous improvements made to the WASD controls, highlighting enhancements in minion navigation and wall sliding, as well as the new dynamic locked camera. The goal is to provide an alternative control scheme that can be utilized by players at all levels, not just beginners. Riot emphasizes its commitment to monitoring feedback and data to maintain an equitable experience for all players.
In addition to these control updates, Riot Games is actively addressing matchmaking concerns, such as long queue times and team imbalances in ranked matches. October saw the announcement of measures to reduce smurfing and boosting, further enhancing the competitive environment.
How Will WASD Impact League Of Legends Esports?
The introduction of WASD movement presents a new way for players to traverse the Summoner’s Rift. Although the point-and-click method remains the mainstay for professional players, the introduction of WASD controls is expected to enhance accessibility, particularly for new players. While not yet available in competitive settings like ranked and draft games, the potential impacts on esports remain a topic of interest, with Riot Games closely monitoring its performance and reception among players.
For now, the option of two control schemes expands the game’s accessibility and promises to influence the player experience in the long run.